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AI Insights · Timothy · October 2021

Top 5 Dynamic Games on iOS in UAE Q3 2021

In Q3 2021, the top 5 dynamic games on iOS in the UAE showed varied performance trends in weekly downloads, revenue, and active users, with data sourced from Sensor Tower.

Top 5 Dynamic Games on iOS in UAE Q3 2021

In the third quarter of 2021, the top 5 dynamic games on iOS in the United Arab Emirates showed diverse performance trends across weekly downloads, revenue, and active users. Below is an analysis of each game's performance, with data sourced from Sensor Tower.

Roblox experienced fluctuations in weekly revenue, starting at around $78.6K at the end of June and peaking at approximately $164.2K in the week of July 19. The game's weekly downloads showed a downward trend, dropping from 11.7K at the beginning of the quarter to 7.1K by the week of September 20, before rebounding to 10.4K in the last week of September. Active users remained relatively stable, hovering around 100K throughout the quarter.

Homescapes from Playrix saw an upward trend in weekly revenue, particularly notable in the week of August 30, when it reached around $35.2K. Weekly downloads also increased, peaking at 5.5K in the week of September 6. Active users saw a gradual increase, reaching a high of 31.3K in mid-September before slightly declining to 27.9K by the end of the quarter.

Gardenscapes, another title from Playrix, showed a steady increase in weekly revenue, peaking at approximately $27.1K in the week of August 9. Weekly downloads, however, showed a decline, starting at 2.3K at the end of June and dropping to as low as 279 in the week of September 6, before slightly recovering to 669 by the end of the quarter. Active users decreased from 15.1K at the beginning of the quarter to 11.2K by the end of September.

Lords Mobile: Last Rise of Qin from IGG.COM demonstrated a notable increase in weekly revenue, peaking at around $26.1K in the last week of September. Weekly downloads showed a downward trend, falling from 1.5K in mid-July to just 232 by the end of the quarter. The game’s active users also saw a decline, from 8.3K in mid-July to 6.2K by the end of September.

Evony from TOP GAMES INC. had a varied performance in weekly revenue, with a peak of approximately $34.5K in the week of July 26. Weekly downloads saw a high of 3.3K in mid-July, but gradually declined to around 1.5K by the end of September. Active users increased from 3.9K at the end of June to a peak of 6.4K in mid-July, then declined to 3.6K by the end of the quarter.

For more insights and detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021